Attributes

Player attributes represent the player's ability. Attributes are divided into four groups: Basic, Attacking, Defending, Physical, and Mental.

Basic

Basic attributes are weight, height, stronger foot, and position. The user has a primary position and a list of secondary positions, if any. There is a degree of how much a player is used to playing each position.

Abbreviation
Position

GK

Goalkeeper

LB

Left back

CB

Center back

RB

Right back

LWB

Left wing-back

RWB

Right wing-back

DM

Defensive midlefielder

CM

Central midlefielder

LM

Left midlefielder

RM

Right midlefielder

AM

Attacking midlefielder

LW

Left winger

RW

Right winger

SS

Secondary striker

CF

Central forward

Attacking

Attribute
Description

Shooting

How accurately a player can shoot at his intended target area of the goal from outside the opposition penalty area.

Passing

How accurately a player can pass the ball to his intended target.

Crossing

How accurately a player can cross the ball from wide into the opposition penalty area to his intended target

Finishing

How well a player can shoot at his intended target area of the goal

Dribbling

How well a player can control the ball while running with it

Technique

How well can a player perform more challenging actions. These include volleys, controlling difficult balls, making complex challenges, using tricks, and making long cross-field diagonal passes.

First touch

How well can a player control the ball and set it up for his following action when receiving it

Off the ball

How well a player moves and positions himself to either provide a passing option or create space for teammates to exploit when he is off the ball and his team is in possession

Free kick taking

How accurately can a player deliver a free kick eighter indirectly to his intended target or directly into his intended target area of the goal

Penalty taking

How accurately a player can take a penalty kick

Corners

How accurately can a player deliver a corner kick to his intended target area

Defending

Heading

How accurately a player can head the ball to his intended target area

Marking

How well can a player take up a position close to the opposition player that makes him the less viable passing option

Tackling

How well a player can take the ball from an opposition player without committing a foul

Positioning

How well a player moves and positions himself to deal with an opposition attack when he is off the ball and the opposition team is in possession

Physical

Speed

How fast a player can run when he reaches his maximum speed. A player can run slightly quicker without the ball than with it.

Acceleration

How quicly a player can reach his maximum speed when running

Agility

How well a player can start, stop, and move in a new direction.

Stamina

How well a player can retain condition while exerting effort during the match. Higher stamina reduces the effect of the condition going down during the game.

Natural fitness

How well a player retains condition when injured or not training, recovers between matches, gains match fitness when playing matches, avoids jadedness caused by matches and training, and can retain his physical attribute ratings as he ages.

Injury proneness

How likely a player is to suffer an injury during a match or in training.

Strength

How well a player is able to exert phsyical force on an opposition player.

Balance

How well a player can stay steady on his feet when he is under physical pressure

Jumping reach

How high a player's head can reach when jumping. A player's height only affects if he needs to jump at all.

Mental

Aggression

Indicates how likely a player is to choose to get involved in a physical situation and how much physical force he exerts in such situations. However, higher aggression does not make fouls more likely. A player with higher aggression would benefit from good tackling, anticipation, concentration, and decisions, making him less likely to commit fouls.

Bravery

Indicates how willing a player is to take a necessary action which may cause personal pain or injury

Concentration

How unaffected a player is by lost focus when making decisions

Composure

How unaffected a player is by mental pressure when deciding or performing his chosen action. Mental pressure can be caused by opposition players or by the importance of a situation. Mental pressure affects a player's ability to make a proper decision and perform his chosen action less accurately.

Teamwork

How closely a player follows his tactical instructions and how aware he is of his teammates' positions and movements.

Leadership

How inspirational and motivational a player is to his teammates

Work habits

How much a player likes to work and train, affects player development and also the work rate on the pitch

Decisions

How well can a player evaluate the options he is aware of and choose which action to perform, when and how to perform it

Anticipation

How well can a player predict the movement and other actions of his teammates and opposition players

Determination

It determines how likely a player is to try to put in an effort when the side is a goal down. A team with low determination in key areas will likely fold if they go down a few goals. It reflects the players' commitment to wanting to succeed and do their very best on and off the pitch.

Vision

How well a player observes the options available to him when he is on the ball

Goalkeeping

Goalkeepers have this instead of Attacking and Defending.

Aerial reach

How high goalkeeper's hands can reach when jupming

Command of area

How good the keeper is at controlling his area

Communication

How well a goalkeeper can communicate with defenders and organize the defenses

Passing

Precision of passing the ball to teammates

Handling

How well a goalkeeper can hold on to the ball when attempting to catch it. Higher handling reduces the likelihood of the ball being dropped or parried.

Reflexes

Ability to react quickly to shots

Rushing out

How well can a goalkeeper decide whether to run forward to try claiming loose balls and opposition passes close to his penalty area

Kicking

Ability to kick the ball longer

Throwing

How accurately a goalkeeper can throw the ball to teammates.

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