# Condition (fitness)

After every game, players lose between 0% and 5% fitness, depending on:

* The stamina attribute of the player
* Game tempo, based on tactical settings and changes during the game
* If the team plays pressing or not
* Number of minutes played

For example, playing fast tempo for the majority of the game with 0 substitutions will result in 11 players from the starting lineup having -5% fitness. On the other hand, having an early lead and slowing down the game with many substitutions will result in a minor fitness level decrease for most players.

After every training, fitness level decreases by 1%-3%.

Players with a very high fitness level are ready for high-intensity games on the highest level.  Putting a player with low fitness level in starting lineup severely increases the chance of that player receiving an injury during the game.

## Recovery

Every 1 hour idle, each player's fitness level increases by 0.5% - 1.5% depending on their natural fitness attribute. There are also certain medications to buy and use to help players reach 100% fitness level. These can be used only twice per season for a player.


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