Condition (fitness)
After every game, players lose between 0% and 5% fitness, depending on:
The stamina attribute of the player
Game tempo, based on tactical settings and changes during the game
If the team plays pressing or not
Number of minutes played
For example, playing fast tempo for the majority of the game with 0 substitutions will result in 11 players from the starting lineup having -5% fitness. On the other hand, having an early lead and slowing down the game with many substitutions will result in a minor fitness level decrease for most players.
After every training, fitness level decreases by 1%-3%.
Players with a very high fitness level are ready for high-intensity games on the highest level. Putting a player with low fitness level in starting lineup severely increases the chance of that player receiving an injury during the game.
Recovery
Every 1 hour idle, each player's fitness level increases by 0.5% - 1.5% depending on their natural fitness attribute. There are also certain medications to buy and use to help players reach 100% fitness level. These can be used only twice per season for a player.
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